amulware.net
Addicted to pixels. Making games.

Update: 2.0.3

Postby amul » Sat Oct 05, 2013 14:23

It has been quite a while, a few weeks have in fact turned into several months.
But let it be said, that advASCIIdraw is not dead!

In fact, just last week I got a feature request.
So, after all this time, I got out my compiler, my IDE and other custom tools, and here we are:

New feature: Text export.

As the name suggests, you can now export your images as clear text, to do with as you please.

Full change log:
  • ADDED layer and selection text export, accessible through both the 'export' menu and console
  • ADDED console commands:
    export.txt.layer
    export.txt.selection
    export.txt.maxpixels

Now, this update does not mean that I will again start working on advASCIIdraw as a full time thing, however it does mean that if there are features that you guys would like to see included, and that are not too difficult to implement, I would be more than happy to serve.

And on a last note, for those of you that are interested what I am spending my time on these days, check out the game I am currently working on:
http://amulware.net/beardgame/
Our first (closed) alpha will be released very soon, so keep an eye out and maybe you can join in on the play testing!
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amul
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Joined: Sat May 29, 2010 12:04

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